Human Computer Interaction graduate student, Pratheep Kumar Chelladurai, requested assistance in improving the design of his thesis project.  SoundHapticVR, thesis focus, is a head-based haptic system that utilizes multi-channel acoustic sensors to convert audio signals into haptic feedback to create an accessible VR experience for those who are Deaf and Hard of Hearing. 
Four industrial design students worked on improving the power pack and the casing for the sensors. Members include: Alexis Jarvis, Weichu Wang, Jillian Silva, and Emmett Christiansen. 
Bluetooth connection connects to game audio. Audio frequencies are sent to the sensors, where the frequencies are converted to vibrations. This allows users to feel the sound, knowing where to locate the direction in virtual reality.
Dimensioned and sewed the casing to fit around the sensors that rest within memory foam. Tested casing design by creating an initial prototype with polyester blended fabric. Final result is made with faux leather, chosen for its form fitting quality, ability to isolate vibrations and durability.
BEFORE
AFTER
User testing final result by playing game created by Pratheep Kumar Chelladurai. Virtual Reality game focuses on testing sensors by playing a noise for user to locate.
To read how the thesis concluded, access thesis here
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